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About Me
Currently a Content Creation Generalist at DNEG Virtual Production. With a background in traditional art and a MA in Digital Effects at the National Film and Television School, I aspire to create fantastical environments that are photorealistic and adds to the story of any show or film. Learning through my experience and being on-set, I have learnt the pipeline from building 3D assets down to compositing them to create the final shot.
I have been creating environments in Unreal Engine ready for real-time VP and developing workflows to integrate 2D/2.D approaches in Unreal. For the majority of 2023, I have been On-set as a Content Artist for an upcoming drama TV series and have further developed On-Set skills.
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